Anjana Vas

Product Designer

Anjana Vas

Product Designer

Anjana Vas

Product Designer

Exploring what's next

Hi! I'm

Anjana Vas

a

Product Designer

from

San Francisco

designing AI Agents for work.

Currently the Founding Product Designer at Genmark, building an agentic marketing platform and AI employees with a team of 10.

Green 3D object
Green 3D object

Software

My creative toolbox

Software

My creative toolbox

Software

My creative toolbox

Figma

Design systems, high-fidelity prototyping

Figma

Design systems, high-fidelity prototyping

Figma

Design systems, high-fidelity prototyping

v0, Lovable, Bolt

Quick prototyping, ideation, iteration

v0, Lovable, Bolt

Quick prototyping, ideation, iteration

v0, Lovable, Bolt

Quick prototyping, ideation, iteration

Adobe Creative Suite

InDesign, Photoshop, After Effects, Premier Pro

Adobe Creative Suite

InDesign, Photoshop, After Effects, Premier Pro

Adobe Creative Suite

InDesign, Photoshop, After Effects, Premier Pro

Resume

My work experience

Genmark

/

01

Leading design for an AI-first marketing platform

  • Product Ownership:

    Designed MVP from scratch using Untitled UI in Figma.

  • AI Agent Design:

    Designed behavior configuration and workspace setup.

  • Cross-Functional Work:

    Deployed MVP with founder, engineers and PM.

Nov '24 - Present

Genmark

/

01

Leading design for an AI-first marketing platform

  • Product Ownership:

    Designed MVP from scratch using Untitled UI in Figma.

  • AI Agent Design:

    Designed behavior configuration and workspace setup.

  • Cross-Functional Work:

    Deployed MVP with founder, engineers and PM.

/3-5 weeks/

Genmark

/

01

Leading design for an AI-first marketing platform

  • Product Ownership:

    Designed MVP from scratch using Untitled UI in Figma.

  • AI Agent Design:

    Designed behavior configuration and workspace setup.

  • Cross-Functional Work:

    Deployed MVP with founder, engineers and PM.

Nov '24 - Present

Acheul

/

02

Shaping outdoor-first AR

  • Brand positioning:

    Shaped the only full-FOV AR for outdoor use.

  • End-to-end design:

    Built first prototype for everyday AR use.

  • Vision storytelling:

    Designed pitch video for investors.

Dec'22-Apr'23, Dec-Oct'24

Acheul

/

02

Shaping outdoor-first AR

  • Brand positioning:

    Shaped the only full-FOV AR for outdoor use.

  • End-to-end design:

    Built first prototype for everyday AR use.

  • Vision storytelling:

    Designed pitch video for investors.

/3-5 weeks/

Acheul

/

02

Shaping outdoor-first AR

  • Brand positioning:

    Shaped the only full-FOV AR for outdoor use.

  • End-to-end design:

    Built first prototype for everyday AR use.

  • Vision storytelling:

    Designed pitch video for investors.

Dec'22-Apr'23, Dec-Oct'24

Scalvy

/

03

Web design for EV powertrain provider

  • Visual storytelling:

    Designed 3D hero in Rhino & KeyShot.

  • Content design:

    Refined value prop and narrative flow.

  • Full delivery:

    Implemented site in Wix.

Sept '23 - Nov '23

Scalvy

/

03

Web design for EV powertrain provider

  • Visual storytelling:

    Designed 3D hero in Rhino & KeyShot.

  • Content design:

    Refined value prop and narrative flow.

  • Full delivery:

    Implemented site in Wix.

/3-5 weeks/

Scalvy

/

03

Web design for EV powertrain provider

  • Visual storytelling:

    Designed 3D hero in Rhino & KeyShot.

  • Content design:

    Refined value prop and narrative flow.

  • Full delivery:

    Implemented site in Wix.

Sept '23 - Nov '23

Tasknova

/

04

Early prototype for AI-powered outbound sales platform

  • Product design:

    Crafted early prototype for AI-powered sales outreach.

  • Investor demo:

    Turned the product from engineer to sales user–focused.

Sept '23 - Nov '23

Tasknova

/

04

Early prototype for AI-powered outbound sales platform

  • Product design:

    Crafted early prototype for AI-powered sales outreach.

  • Investor demo:

    Turned the product from engineer to sales user–focused.

/3-5 weeks/

Tasknova

/

04

Early prototype for AI-powered outbound sales platform

  • Product design:

    Crafted early prototype for AI-powered sales outreach.

  • Investor demo:

    Turned the product from engineer to sales user–focused.

Sept '23 - Nov '23

FAQ

Got Questions?

Got Questions?

01/

What are your strengths?

I’m good at owning projects, researching and prioritizing and designing in ambiguity. Having been the sole designer in startups, I thrive on big-picture product thinking and have worked closely with engineers and PMs to balance vision and MVP feasibility. More importantly, I'm good at hosting game nights and building relationships with the team.

02/

What's a mistake you've made and learned from?

At Genmark, I spent a month working on a marketing agency website that never launched. I designed a clean version in a week, but the marketer made drastic visual changes - red outlines on green buttons, oversized elements, inconsistent type - that clashed with the design. We kept undoing each other’s work, which drained time and motivation. My mistake was letting this go on for a month. It would've been better if I advocated for dividing roles earlier - he owns content, I own visual design. I hesitated in telling him he shouldn't own visual design because I didn’t want to be rude. Now I’ve learned that being direct and coming from a good place is sometimes the kindest and most productive thing you can do for a team. It protects time, energy, and outcomes.

03/

How do you collaborate with teams?

I’ve worked with PMs and founders to define MVP scope, shape product strategy, and prioritize. With engineers, I keep design 2 weeks ahead and adapt designs based on technical constraints. I value shared ownership - building the product together not really handing things off.

04/

What kind of roles are you looking for right now?

I’m especially drawn to agentic products and tools that rethink old workflows with new AI capabilities.

01/

What are your strengths?

I’m good at owning projects, researching and prioritizing and designing in ambiguity. Having been the sole designer in startups, I thrive on big-picture product thinking and have worked closely with engineers and PMs to balance vision and MVP feasibility. More importantly, I'm good at hosting game nights and building relationships with the team.

02/

What's a mistake you've made and learned from?

At Genmark, I spent a month working on a marketing agency website that never launched. I designed a clean version in a week, but the marketer made drastic visual changes - red outlines on green buttons, oversized elements, inconsistent type - that clashed with the design. We kept undoing each other’s work, which drained time and motivation. My mistake was letting this go on for a month. It would've been better if I advocated for dividing roles earlier - he owns content, I own visual design. I hesitated in telling him he shouldn't own visual design because I didn’t want to be rude. Now I’ve learned that being direct and coming from a good place is sometimes the kindest and most productive thing you can do for a team. It protects time, energy, and outcomes.

03/

How do you collaborate with teams?

I’ve worked with PMs and founders to define MVP scope, shape product strategy, and prioritize. With engineers, I keep design 2 weeks ahead and adapt designs based on technical constraints. I value shared ownership - building the product together not really handing things off.

04/

What kind of roles are you looking for right now?

I’m especially drawn to agentic products and tools that rethink old workflows with new AI capabilities.

01/

What are your strengths?

I’m good at owning projects, researching and prioritizing and designing in ambiguity. Having been the sole designer in startups, I thrive on big-picture product thinking and have worked closely with engineers and PMs to balance vision and MVP feasibility. More importantly, I'm good at hosting game nights and building relationships with the team.

02/

What's a mistake you've made and learned from?

At Genmark, I spent a month working on a marketing agency website that never launched. I designed a clean version in a week, but the marketer made drastic visual changes - red outlines on green buttons, oversized elements, inconsistent type - that clashed with the design. We kept undoing each other’s work, which drained time and motivation. My mistake was letting this go on for a month. It would've been better if I advocated for dividing roles earlier - he owns content, I own visual design. I hesitated in telling him he shouldn't own visual design because I didn’t want to be rude. Now I’ve learned that being direct and coming from a good place is sometimes the kindest and most productive thing you can do for a team. It protects time, energy, and outcomes.

03/

How do you collaborate with teams?

I’ve worked with PMs and founders to define MVP scope, shape product strategy, and prioritize. With engineers, I keep design 2 weeks ahead and adapt designs based on technical constraints. I value shared ownership - building the product together not really handing things off.

04/

What kind of roles are you looking for right now?

I’m especially drawn to agentic products and tools that rethink old workflows with new AI capabilities.

Exploring what's next

Back to top

Back to top

Let's build
a playful and
bold world.

Designing for meaningful change

Anjana Vas

Product Designer

Say hi if you're looking for a product designer who thinks big to bring joyful ideas to life

Exploring what's next

Back to top

Back to top

Let's build
a playful and
bold world.

Designing for meaningful change

Anjana Vas

Product Designer

Say hi if you're looking for a product designer who thinks big to bring joyful ideas to life

Exploring what's next

Back to top

Back to top

Let's build
a playful and
bold world.

Designing for meaningful change

Anjana Vas

Product Designer

Say hi if you're looking for a product designer who thinks big to bring joyful ideas to life